An enum should generally have a zero value. If the enum is not decorated with the Flags attribute, it should have a member with a value of zero that represents the empty state. Optionally, this value is named 'None'. For a Flags-attributed enum, a zero-valued member is optional and, if it exists, should always be named 'None'. This value should indicate that no values have been set in the enum. Using a zero-valued member for other purposes is contrary to the use of the Flags attribute in that the bitwise AND and OR operators are useless with the member.
An auto-incremented value for the numerical part of all builds that match the build number with at least the number of specified ...
An editor or project is attempting to check out a file that is modified in memory, which will result in saving it. Saving ...
An editor or project is attempting to check out a file that is modified in memory, which will result in saving it. Saving ...
An editor or project is attempting to save a file that is modified in memory. Saving files during a build is dangerous and ...
An enum should generally have a zero value. If the enum is not decorated with the Flags attribute, it should have a member ...
An enumerator '%1' has been found in code-behind file '%2'. New file '%3' has been created for this enumerator and moved ...
An error has occurred which the C# compiler is unable to report due to low memory or possible heap corruption. It is recommended ...
An error has occurred while attempting to validate the parameters of this report. Specifically, the query to the data source ...
An error has occurred while saving the edited properties listed below: {0}One or more values are invalid. MSBuild returned ...