The time in seconds, normalized to the range [0, 1) such that when time reaches 1, it resets to 0. You can use this as a parameter in shader calculations, for example, to animate texture coordinates, color values, or other attributes.
The thread tried to access a page that was not present, and the system was unable to load the page. For example, this exception ...
The thread tried to read or write data that is misaligned on hardware that does not provide alignment. For example, 16-bit ...
The thumbprint of the SSL certificate. You can follow the instructions on the following page to obtain an SSL certificate ...
The time allowed for Windows services to start was increased from {0:N0} seconds to {1:N0} seconds. This affects all Windows ...
The time in seconds, normalized to the range 0, 1) such that when time reaches 1, it resets to 0. You can use this as a parameter ...
The time in seconds. You can use this as a parameter in shader calculations, for example, to animate texture coordinates, ...
The time to collect and process performance counters ({0} ms) exceeded the length of the sampling interval. One or more sampling ...
The time, in seconds, that Code Analysis should wait for analysis of a single item to complete before it aborts analysis. ...
The timeout argument must receive an numeric value that is 0 (no timeout) or greater (minutes to wait). The value provided ...