Limits the number of seconds the server will wait for an acknowledgement before disconnecting a unicast player. A player that does not respond has either entered an error state or has disconnected and the server did not close the connection. The default value is 60 seconds.
Limits the network bandwidth that BITS uses for background transfers (this policy does not affect foreground transfers). ...
Limits the number of connections that the server can resolve each second. The default value is 50 connections per second. ...
Limits the number of connections to servers that are downstream of this publishing point. The default value is unlimited. ...
Limits the number of seconds a unicast player can remain connected but inactive. Once a player has exceeded this limit, the ...
Limits the number of seconds the server will wait for an acknowledgement before disconnecting a unicast player. A player ...
Limits the number of unicast players that can be simultaneously connected to this publishing point. The default value is ...
Limits the number of unicast players that can be simultaneously connected to this server. The default value is unlimited. ...
Limits the percentage of a volume's disk space that can be used to store deleted files. If you enable this setting, the user ...
Limits the percentage of the computer's disk space that can be used to store automatically cached offline files. This setting ...