Defines where the element can be referenced. Public = visible anywhere; private = visible only in the owning Namespace; protected = visible to elements that have a generalization relationship to the owning Namespace; package = visible in the Package owning the Namespace, if there is one. Default = public.
Defines the literals of the code snippet that you can edit. The Literal element is used to identify a replacement for a piece ...
Defines the preferred number of characters in the legend text after which it will wrap. Set this property to zero to disable ...
Defines where the component can be referenced. Public = visible anywhere; private = visible only in the owning namespace; ...
Defines where the element can be referenced. Public = visible anywhere; private = visible only in the owning component; protected ...
Defines where the element can be referenced. Public = visible anywhere; private = visible only in the owning Namespace; protected ...
Defines where the link to the source can be referenced. Public = visible anywhere; private = visible only in the target type; ...
Defines where the link to the target can be referenced. Public = visible anywhere; private = visible only in the source type; ...
Defines _DEBUG and _MT. This option also causes the compiler to place the library name LIBCMTD.lib into the .obj file so ...
Defines _DEBUG, _MT, and _DLL and causes your application to use the debug multithread- and DLL-specific version of the run-time ...