Visuals {0} and {1} are both cached. {0} is updated in the current selection. This causes recomputation of the cache. Visual {1} uses the most CPU for updating the cache. Go to the Performance Warnings menu in the navigation toolbar and select the Frames view. Sort the frames by clicking the CPU Time column header and select the frames with the highest CPU time. From the Frames view, select the Visual Tree option and identify visual {1} in the tree.
Visual Web Developer Express Edition - ENU (English) must be installed before a Visual Web Developer Express Edition language ...
Visual Web Developer Express Edition - ENU must be installed before a Visual Web Developer Express Edition language pack ...
Visual {0} is cached as part of visual {1}. Animating visual {0} will cause the cache to be invalidated. To identify cache ...
Visual {0} is cached using BitmapCache and is also animated by storyboard {1}. This storyboard is CPU-bound and is causing ...
Visuals {0} and {1} are both cached. {0} is updated in the current selection. This causes recomputation of the cache. Visual ...
VS1010: Visual Studio cannot import the selected file. It is not a compatible prototype file. Select a compatible prototype ...
VS1011: Cannot find the prototype file for this toolbox item: {0}. To fix this condition, drag the toolbox item to the diagram, ...
VS1032: The reference string provided does not have the correct format. The correct format is backplane://backplaneId/se ...
VS1035: The ServiceManager is not correctly registered with a backplane. Confirm the ServiceManager is registered with a ...